Computing (Beverley)

About This Course

Our Computing programmes give a broad grounding to prepare students for direct entry into the world of work or to progress to higher education in computer science, and related disciplines.

This programme focuses on computing from the perspective of software development and interactive media authoring; it also introduces the underpinning concepts of hardware, networks, and security, related to Software Development and Web Applications.

Study at Level:

This course is offered at:

Level 2
Level 3

What You Will Learn

Level 2:

  • Understanding Digital Technologies and the Connected World
  • Introduction to Digital Image Production
  • Introduction to Digital Sound Production
  • Introduction to Web Development
  • Introduction to Programming
  • Introduction to Mobile Applications

Level 3:

  • The Underpinning Principles of Computer Science
  • The Fundamentals of Hardware, Networks and the Impact of Technology
  • Principles of User Experience and HCI
  • Principles of Digital Design for Interfaces
  • Principles of Cybersecurity and Cryptography
  • Software Development & Programming
  • Web Development
  • Games Development
  • Digital Imaging and Animation for Games and UX
  • Sound Design for Games and UX
  • Research Skills
  • Professional Practices in Computing

This course is assessed through 2 or 4 externally set exams, practical activities and written coursework. Assessment methods used include exams, assignments, observations, presentations, displays and written reports.

Entry Requirements

Level 2

Four GCSEs grade D/3 or above to include English and Maths. Or a Level 1 Diploma (or equivalent).

Level 3

Four GCSEs grade C/4 or above to include Maths, English & one subject in a related field e.g. Computer Science or Information Technology. Or a Level 2 Diploma (or equivalent).

What Next?

Students may progress to higher studies on undergraduate courses or degree apprenticeships; they may also consider entry-level roles in IT related fields.

Students would usually be interested in working in the following areas: software development / engineering e.g. full-stack development, front-end development; web development, games development, mobile applications, systems design and maintenance, networking, cybersecurity and penetration testing.

Some students may also consider areas in related fields, but in more design-based roles such as Digital Design or Content Production, or E-Sports.

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